The Hematic grenades are non-lethal anti-BT thrown weapons used by Sam.
Overview[]
Before setting out to spread the chiral network, Sam remembered that BTs had been "set off" by his blood on two separate occasions. On Sam's advice, Bridges began to look into the effects of his blood on BTs, previously they made the same with Sam's bodily fluids, excrement, and other waste products at suggestion of Heartman. Proving to be a right suggestion, Bridges eventually manages to develop a grenade with Sam's blood, thus the Hematic Grenades are born, capable of neutralizing the BTs and sending them back to the Beach. Subsequently, during the Sam's expedition, the Craftsman developed a customized and more performing version, which do not have the same regulators that the standard grenades have, allowing more of Sam's blood to be used, starting to donate it to the various porters in the region, obtaining excellent feedback.
Hematic grenades come in packs of five, which are carried either as regular cargo or held inside a grenade pouch. Each grenade will use directly some of Sam's blood when thrown, or will draw blood from a blood bag if is equipped.
The effect on BTs appears to be proportional to the amount of blood drawn into the grenade. A single Lv. 1 hematic grenade is enough to send a gazer back to the Beach. If Sam is grabbed by gazers, a single grenade can be thrown around him to break free of the BTs and escape. A larger BT will require multiple grenades, for instance it might take six Lv. 1 grenades, four custom grenades, or three fully-charged Lv. 2 grenades, to finish off a large BT that needs to be hit by 300ml of Sam's blood. When Sam has access to both Custom grenades and Lv. 2, their intended usage determines which grenades to carry. Custom grenades are better for spamming, always delivering 75ml of Sam's blood, but for careful and deliberate throwing, Lv. 2 grenades are superior as they can deliver up to 100ml, or as little as 50ml for small BTs, optimizing the drain on Sam's blood supply.
Models[]
Name | Description | Materials Required | Size | Weight | Unlocked by |
---|---|---|---|---|---|
Hematic Grenade (Lv.1) | A grenade design to have a strong anti-BT effect. While aiming, Sam's blood will be transfused into the grenade, wich will explode upon impact when thrown. If any blood bags are equiped, these will be drained first. Can potentially drain a lot of Sam's blood from his body, so take care to avoid anemia. Use L2 to aim, and press and release R2 to throw. The longer you hold R2 for, the further the grenade will travel. |
|
S | 2.5 kg | Unlocked by completing Order No. 15 |
Hematic Grenade (Lv.2) |
|
S | 2.7 kg | Unlocked by reaching Connection Level 2 with the Paleontologist | |
Hematic Grenade (Custom) | A home-made improvement on the standard hematic grenade. The single-transfusion limit on the base model has been improved upon, allowing for a greater anti-BT effect. The specific of its constructions mean it can't be recreated using a chiral printer. |
|
S | 2.2 kg | Unlocked as a Token of Appreciation from the Craftsman |
Notes[]
- The amount of Sam's blood drained from the Hematic grenade varies depending on the type of the level:
- the Lv.1 drain 50ml;
- the Lv.2 drain 50ml but can draw more, up to 100ml by holding R2;
- the Custom drain 75ml.