FANDOM


This article is a stub.
It is too short to provide more than rudimentary information about a subject.
You can help Death Stranding Wiki by expanding it.

The Social Strand System encompasses Death Stranding's conceptual focus on "connection", and novel asynchronous multiplayer mode. As a consequence of this system's deep integration within the game's mechanics and philosophy, Hideo Kojima has referred to Death Stranding as being of a new genre he has coined "strand" (in addition to being of the action genre).[1]

Notes Edit

  • On February 13, 2018, Kojima Productions registered trademarks for "Social Strand System" and "Strand Game".[2]
  • Kojima has stated that "Social Strand System" is his name for the perceived genre-defying aspects of Death Stranding, similar to his use of "Tactical Espionage Action" before the then-genre-defying aspects of Metal Gear came to be commonly categorized as the "stealth genre".[3]

References Edit

Community content is available under CC-BY-SA unless otherwise noted.